Showing posts with label 3d software. Show all posts
Showing posts with label 3d software. Show all posts

Sunday, December 13, 2009

my first 3d model

I was browsing through my designs and i came to my first 3d model, the inspiration about this was a tutorial in illustrator (i just forgot the website), the tutorial was all about creating a basket of fruits, one effect illustrator can do is that it can act as a 3d vector (rotate effect), so i was thinking why not make the real 3d for it.

hope you like it.

software used:
swift3d v5

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Tuesday, December 8, 2009

zbrush 3.5 r3 new update


If you could still remember my post with the release of zbrush 3.5 3r2,
3d software, a new and quick update from pixologic again "Zbrush 3.5 r3".

ZBrush 3.5 aims to bring you creative freedom and an end to technical constraints. With new features like ZSpheres II, ZSketch, Quick Sketch, Surface Noise, Planar brushes and many other new enhancements, your art will reach a whole new level.
With this new version, we have refined and added to ZBrush's already exceptional toolset, improving the natural traditional media feel that ZBrush is famous for. We've made it easier than ever for you to create organic characters, mechanical objects, environments or product designs. If you are an illustrator, VFX or video game artist, product designer or just a hobbyist passionate about 3D, ZBrush is for you!
We invite you to discover the main new additions to ZBrush 3.5 - enhancements that are the foundation for the upcoming ZBrush 4! In addition, both versions are free upgrades for all registered ZBrush users!

source: Pixologic
I'm just disappointed with pixologic, why don't they just wait for the release of zbrush 4? If you could read the last part, we will be expecting another update from them. but still as a 3d designer im still excited about this.

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Sunday, December 6, 2009

free 3d terrain creator


"Summer, winter and Spring Mountain"

want to make a realistic land or terrain for your 3d design or for your game development?

Then terragen 2 is for you, a free land terrain creator that is easy to use and generate, and its free download and a pro version.

Terragen 2 is available both as a free download and as a purchase option for Terragen 2 Deep Edition. The free version may only be used for non-commercial purposes and is limited in the following ways:
Render Size Maximum: 800x600
Render Detail Maximum: 1.0
Antialiasing Maximum: 3
Number of Rendered Populations: 3
You may purchase a commercial license which will remove these feature restrictions. Your license will cover the final release of Terragen 2 Deep Edition and any minor updates (2.x versions), not just the Beta. Please see our Terragen 2 purchase page for details on pricing and purchase options.

The Terragen 2 downloads on this page are for the free non-commercial edition. They may also be used by commercial users on a 30-day trial basis only.
System Requirements:
PC
Any version of Windows 2000, XP, or Vista
Minimum 1GB of RAM - 4GB recommended
Minimum 1Ghz CPU - 2Ghz Dual Core recommended
Mac
OS X 10.4 or newer
PPC or Intel - TG2 is a Universal Binary
Minimum 1GB of RAM - 4GB recommended
Minimum 1Ghz CPU - 2Ghz Intel Dual Core recommended

Source: planetside.co.uk

download here :Download

I recommend this 3D software for graphic design.

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Monday, November 30, 2009

Mud Man in Zbrush

mudhead

Because of the post i made about the new release of ZBrush 3.5r2, i remember the first project i made way back 2008 using that 3d software, but didn't got the chance to finish it. As I'am just a beginner, plus the topology of the face is not yet that right to form the proper placement.

as a 3d designer, i suggest, if you want to study Zbrush 3.5r2 sculpting first learn proper topology, a Wacom bamboo tablet (not necessarily but most zbrush user do use this) and patience. Good luck! ^_^

This is also nice to integrate with Adobe Photoshop CS5 for texturing.

OT: you will see wheay as the sig for the work, its my screen name.

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Zbrush 3.5r2 review

All the mud's and the sculpting are paided off, the second release of zbrush 3.5 r2 has fixed some problems and put additional features. i want the new feature such as the new ZSheres 2 and ZSketch. New brushes such as Trim, Planar, Noise, Move, Spherical, Slide, Form, Flakes, and Crumple. For other features check it out below.

New Additions include:
* New “Auto Groups With UV” option added which allows for auto-grouping by mesh (shells) and UV (islands) combined continuity.
* Added option to allow object to rotate around its local center. To activate, press the “Align To Object” option in the Draw palette. Note: This button is stored when you save the custom config file.
* Added a 2nd Flatten brush (similar to the Flatten brush found in version ZBrush 3.1).
* A Preferences/LightBox option added to turn on or off LightBox at startup.

New Features Include:

* Increased smoothing strength of the default Smooth brush.
* Masking can now be applied with LazyMouse with or without Backtrack modes.
* Increased the tolerance to mouse/pen movement when assigning Hot Keys.
* The transparent button is now enabled even if the current tool contains only one subtool. This allows ghosted transparency to be activated when entering HD edit mode.
* The sampling value of the ZProject brush is now zero by default.

Fixes include:

* It is now possible to generate adaptive displacement and normal maps even when the mesh is partially hidden.
* The “Show Mask” option will auto-activate when applying masking in Transpose mode.
* ZBrush activation code has been updated to be less sensitive to hardware changes.
* ZBrush can now auto-group by UV Tiles even if the Tiles resides in the negative UV space.
* Fixed the 2.5D Blur brush with ZAdd mode.

source: Pixologic
i cant wait to use this software again. I'll post new updates if i take hold of this powerful 3d software, now this time i want to have a wacom bamboo so much.

Want to see an example of my 3d model? check it out here: Mud Man

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Sunday, November 29, 2009

Electric Rain Swift 3D v6.0.893 review



One of my favorite 3d software has updated its version to swift3d v6. This tool is so easy to integrate with Adobe Flash, for its power to create 3d vector and 3d model in easy way plus the animation is just like flash timeline. This is also the first 3d software that i learn to use. I Can't wait to use this again. It never fails me forget to surprise me with its new updates.

check out the new updates :


V6 - Our Most Powerful Modeler

That's right - Swift 3D v6 introduces a very simple but extremely powerful Boolean primitive to our modeler, which allows you to combine or punch holes through objects using other 3D objects in your scene. It's all non-destructive, allowing easy editing and unlimited possibilities.
  • New Upgrade Features in v6
  • Boolean Operations Support
  • 5X Faster Raster Rendering Speed
  • New Texture Mapper
  • Multiprocessor Support (5X Faster)
  • Papervision3D v2 Support
  • Background Image Tracing
  • Extrusion & Lathe Editor Multi-Path Support - Draw multiple unique paths
  • Clone & Arrays Support
  • Bump Map Texture Support
  • Soft Shadow Support
  • Enhanced Camera Controls
  • Expanded User Preferences

I will post updates if ever i will have this software and some 3d models. ^_^

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