Monday, November 30, 2009

Zbrush 3.5r2 review

All the mud's and the sculpting are paided off, the second release of zbrush 3.5 r2 has fixed some problems and put additional features. i want the new feature such as the new ZSheres 2 and ZSketch. New brushes such as Trim, Planar, Noise, Move, Spherical, Slide, Form, Flakes, and Crumple. For other features check it out below.

New Additions include:
* New “Auto Groups With UV” option added which allows for auto-grouping by mesh (shells) and UV (islands) combined continuity.
* Added option to allow object to rotate around its local center. To activate, press the “Align To Object” option in the Draw palette. Note: This button is stored when you save the custom config file.
* Added a 2nd Flatten brush (similar to the Flatten brush found in version ZBrush 3.1).
* A Preferences/LightBox option added to turn on or off LightBox at startup.

New Features Include:

* Increased smoothing strength of the default Smooth brush.
* Masking can now be applied with LazyMouse with or without Backtrack modes.
* Increased the tolerance to mouse/pen movement when assigning Hot Keys.
* The transparent button is now enabled even if the current tool contains only one subtool. This allows ghosted transparency to be activated when entering HD edit mode.
* The sampling value of the ZProject brush is now zero by default.

Fixes include:

* It is now possible to generate adaptive displacement and normal maps even when the mesh is partially hidden.
* The “Show Mask” option will auto-activate when applying masking in Transpose mode.
* ZBrush activation code has been updated to be less sensitive to hardware changes.
* ZBrush can now auto-group by UV Tiles even if the Tiles resides in the negative UV space.
* Fixed the 2.5D Blur brush with ZAdd mode.

source: Pixologic
i cant wait to use this software again. I'll post new updates if i take hold of this powerful 3d software, now this time i want to have a wacom bamboo so much.

Want to see an example of my 3d model? check it out here: Mud Man

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